Here are some of the more commonly known problems that are PSPACE-complete when expressed as decision problems. This list is in no way comprehensive.

Games and puzzles

Generalized versions of:

List of PSPACE-complete problems

Amazons

Atomix

Checkers if a draw is forced after a polynomial number of non-jump moves

Dyson Telescope Game

Cross Purposes

Geography

Two-player game version of Instant Insanity

Ko-free Go

Ladder capturing in Go

Gomoku

Hex

Konane

Lemmings

Node Kayles

Poset Game

Reversi

River Crossing

Rush Hour

Finding optimal play in Mahjong solitaire

Sokoban

Super Mario Bros. Black Pebble game Black-White Pebble game Acyclic pebble game One-player pebble game Token on acyclic directed graph games:

List of PSPACE-complete problems

Logic

Quantified boolean formulas

First-order logic of equality

Provability in intuitionistic propositional logic

Satisfaction in modal logic S4

First-order theory of the natural numbers under the successor operation

First-order theory of the natural numbers under the standard order

First-order theory of the integers under the standard order

First-order theory of well-ordered sets

First-order theory of binary strings under lexicographic ordering

First-order theory of a finite Boolean algebra

Stochastic satisfiability

Linear temporal logic satisfiability and model checking

Lambda calculus

Type inhabitation problem for simply typed lambda calculus

Automata and language theory

Circuit theory

Integer circuit evaluation

Automata theory

Word problem for linear bounded automata

Word problem for quasi-realtime automata

Emptiness problem for a nondeterministic two-way finite state automaton

Equivalence problem for nondeterministic finite automata

Word problem and emptiness problem for non-erasing stack automata

Emptiness of intersection of an unbounded number of deterministic finite automata

List of PSPACE-complete problems

A generalized version of Langton's Ant

Minimizing nondeterministic finite automata

Formal languages

Word problem for context-sensitive language

Intersection emptiness for an unbounded number of regular languages

Regular Expression Star-Freeness

Equivalence problem for regular expressions

Emptiness problem for regular expressions with intersection. Equivalence problem for star-free regular expressions with squaring. Covering for linear grammars Structural equivalence for linear grammars Equivalence problem for Regular grammars Emptiness problem for ET0L grammars Word problem for ET0L grammars Tree transducer language membership problem for top down finite-state tree transducers

Graph theory

succinct versions of many graph problems, with graphs represented as Boolean circuits, ordered binary decision diagrams or other related representations: s-t reachability problem for succinct graphs. This is essentially the same as the simplest plan existence problem in automated planning and scheduling. planarity of succinct graphs acyclicity of succinct graphs connectedness of succinct graphs existence of Eulerian paths in a succinct graph Bounded two-player Constraint Logic Canadian traveller problem. Determining whether routes selected by the Border Gateway Protocol will eventually converge to a stable state for a given set of path preferences Deterministic constraint logic (unbounded) Dynamic graph reliability. Graph coloring game Node Kayles game and clique-forming game: two players alternately select vertices and the induced subgraph must be an independent set (resp. clique). The last to play wins. Nondeterministic Constraint Logic (unbounded)

Others

Finite horizon POMDPs (Partially Observable Markov Decision Processes). Hidden Model MDPs (hmMDPs). Dynamic Markov process. Detection of inclusion dependencies in a relational database Computation of any Nash equilibrium of a 2-player normal-form game, that may be obtained via the Lemke–Howson algorithm. The Corridor Tiling Problem: given a set of Wang tiles, a chosen tile and a width given in unary notation, is there any height such that an rectangle can be tiled such that all the border tiles are ?

See also

List of NP-complete problems

Notes

References

Eppstein's page on computational complexity of games

The Complexity of Approximating PSPACE-complete problems for hierarchical specifications

Mathematics-related lists

Lists of problems