Kerkythea is a standalone rendering system that supports raytracing and Metropolis light transport, uses physically accurate materials and lighting, and is distributed as freeware. Currently, the program can be integrated with any software that can export files in obj and 3ds formats, including 3ds Max, Blender, LightWave 3D, SketchUp, Silo and Wings3D.

History

Kerkythea started development in 2004 and released its first version in April 2005. Initially it was only compatible with Microsoft Windows, but an updated release in October 2005 made it Linux compatible. As of January 2016, it is also available for Mac OS X. In May 2009 it was announced that the development team started a new commercial renderer, although Kerkythea will be updated and it will stay free and available. A new version called 'Boost' has been released in 2013.

Kerkythea

In June 2018 the main developer announced the third version of Kerkythea called "Kerkythea 2018 Boost".

Kerkythea

Exporters

There are 6 official exporters for Kerkythea.

Kerkythea

Blender

Blend2KT

Exporter to XML format

3D Studio Max

3dsMax2KT 3dsMax Exporter

Maya

Maya2KT Maya Exporter

GMax

GMax2KT GMax Exporter

SketchUp

SU2KT SketchUp Exporter

SU2KT Light Components

Features

Supported 3D file formats

3DS format

OBJ format

XML (internal) format

SIA (Silo) format (partially supported)

Supported image formats

All supported by FreeImage library (JPEG, BMP, PNG, TGA and HDR included)

Supported materials

Matte

Perfect reflections/refractions

Blurry reflections/refractions

Translucency (SSS) Dielectric material Thin glass material Phong shading material Ward anisotropic material Anisotropic Ashikhmin material Lafortune material Layered material (additive combination of the above with use of alpha maps)

Supported shapes

Triangulated meshes

Sphere

Planes

Supported lights

Omni light

Spot light

Projector light

Point diffuse

Area diffuse

Point light with spherical soft shadows

Ambient lighting

Sky lighting (Physical sky, SkySphere bitmap (normal or HDRI))

Supported textures

Constant colors

Bitmaps (normal and HDRI) Procedurals (Perlin noise, marble, wood, windy, checker, wireframe, normal ramp, Fresnel ramp) Any weighted or multiplicative combination of the above

Supported features

Bump mapping

Normal mapping

Clip mapping

Bevel mapping (an innovative KT feature) Edge outlining Depth of field Fog Isotropic volume scattering Faked caustics Faked translucency Dispersion Anti-aliasing (Texture filtering, edge antialiasing) Selection rendering Surface and material instancing

Supported camera types

Planar projection (Pinhole, thin lens) Cylindrical pinhole Spherical pinhole

Supported rendering techniques

Classic ray tracing

Path tracing (Kajiya) Bidirectional path tracing (Veach & Guibas) Metropolis light transport (Kelemen, Kalos et al.) Photon mapping (Jensen) (mesh maps, photon maps, final gathering, irradiance caching, caustics) Diffuse interreflection (Ward) Depth rendering Mask rendering Clay rendering

Application environment

OpenGL real-time viewer (basic staging capabilities) Integrated material editor Easy rendering customization Sun/sky customization Script system Command line mode

See also

YafaRay, free and open-source ray tracing software that uses an XML scene description language. POV-Ray, free and open-source ray tracing software LuxRender, free and open-source "unbiased" rendering system

References

External links

Kerkythea's Forum, where you can find the new version (release candidate)

3D rendering software for Linux

Freeware 3D graphics software

Global illumination software

Proprietary freeware for Linux

Rendering systems