Police Quest: Open Season (also known as Police Quest IV) is a 1993 police procedural point-and-click adventure video game developed and published by Sierra On-Line. It is the fourth installment in the Police Quest series. Departing from the fictional universe of Lytton, California from the first three installments, Open Season follows police detective John Carey as he investigates a series of brutal murders in Los Angeles.

The game was produced in cooperation with former Los Angeles Police Department (LAPD) chief Daryl F. Gates, replacing former California Highway Patrol officer Jim Walls, who left Sierra around 1991.

Police Quest: Open Season

Open Season was well-received by critics, but underperformed compared to previous entries. An updated CD version was released in 1996. An indirect sequel and spinoff, Police Quest: SWAT, was released in 1995.

Police Quest: Open Season

Gameplay

Open Season uses point-and-click gameplay. Icons for "walking", "speaking, "using", and "looking" are used rather than the text-parsing system used in the first two games. The mouse is used to select and interact with objects from the game world and the player's inventory, as well as to direct the player character around the various environments.

Police Quest: Open Season

Like previous Police Quest games, Open Season places emphasis on following proper police procedure, with penalties for failing to do so. These extend from actions to how the player treats certain characters; for example, the player choosing to harass female characters will eventually lead to a game over.

Most of the game uses full-motion video, with most characters being video recordings of actors and most background being edited photographs of real locations in Los Angeles, such as the interior of the Parker Center. Written text is replaced by audible narration and dialogue in the 1996 CD version.

Plot

In Los Angeles, LAPD Robbery-Homicide detective John Carey is dispatched to investigate a homicide in a South Central alley. There, Carey finds his best friend and ex-partner Bob Hickman dead, alongside an eight-year-old boy. The seemingly random string of gang-related murders continues along, which Carey continues to investigate. Five more people are murdered, mutilated, and found in public places, as Carey attempts to pursue the serial killer.

In his investigation, Carey questions the owner of a second-rate movie theater, who offers him tea and invites him into the theatre to watch a film. Carey passes out and hallucinates the theater owner as a cross-dresser at the Hickman homicide scene, before being woken up and thrown out. Carey finds the killer's house (led there by his dog), and finds a severed head in a fridge alongside a hidden passage that leads back to the theater. Investigating, Carey finds a woman passed out in the seats, and sees the theater owner dragging her into a back room, before being knocked unconscious. Waking up, Carey confirms the theater owner is the killer and scavenges hair spray and a lighter to arm himself with a makeshift flamethrower. Searching the theater, Carey finds the theater owner preparing to kill the woman and torches him with the flamethrower, killing him and saving the woman. For his efforts, the Mayor of Los Angeles presents Carey with the LAPD Medal of Valor.

Development

Open Season was the first entry in the Police Quest series to be developed without former series designer Jim Walls, who left Sierra due to undisclosed "circumstances". The game was developed in Sierra's SCI engine.

Sierra had three box designs in consideration for the game: A bloody hand reaching for the title, a file folder, and the Los Angeles city skyline. The company had a focus group vote on them, and the file folder design garnered almost no votes, with the other two covers splitting the majority. The final decision was reached because parents in the focus group often had a negative side comment about the bloody hand design, so the skyline cover eventually won. The game was released in November 1993.

There were no useable instructions that came with the game. Gates included the official procedure manual of the LAPD, and although it was full of information, none of it was relevant to the gameplay, focused much more on radio codes, uniform dress, and legal regulations than any detective work expected of Carey.

The 1996 CD release of the game included audio dialogue, a two-minute promotional video, and copies of official LAPD documents.