Artix Entertainment, LLC is an independent video game developer and publisher founded by Adam Bohn in October 2002. It is best known for creating browser-based role-playing video games—including AdventureQuest, DragonFable, MechQuest, and AdventureQuest Worlds—using Adobe Flash. The company released its first title for iOS and Android devices in March 2011 and on October 19, 2016, released its first 3D game, AdventureQuest 3D, with the Unity game engine.

Games

AdventureQuest

AdventureQuest is Artix Entertainment's first project released in October 2002. It was meant to be called "Land Of Rising Evil" (Lore). It is also referred to as AdventureQuest Classic and The Original AdventureQuest. The game is also called Battleon due to its domain name. The game is set in the fictional world of "Lore", a tongue-in-cheek reference to the original game name, Lands of Rising Evil. While it is free to play, players may upgrade their characters to become AdventureQuest Guardians in order to receive exclusive in-game benefits.

Artix Entertainment

WarpForce

Artix Entertainment's expansion to AdventureQuest, WarpForce, was released on July 17, 2009. It is a sequel to AdventureQuest, specifically relating to the recently completed five-year Devourer story arc in AdventureQuest, and there has been many crossovers between the two. It was built with the same game engine as AdventureQuest and, like AdventureQuest and Artix Entertainment's other single-player RPGs, is free to play with an optional one-time fee.

Artix Entertainment

WarpForce is about the people of Lore (Humans, Dwarves, Elves, and a reptilian race called Drakel) who band together to create a fleet of starships powered by both magic and science, and zoom into outer space on missions to defeat a powerful and vast alien Network that is working to take over the universe. WarpForce takes ideas of traditional fantasy and incorporates them into a sci-fi universe, combining classic RPG elements with Artix Entertainment's trademark humor and a single-player storyline that unlocks as the player levels up, becoming more powerful by increasing stats and getting advanced equipment. Players will be able to choose from several races, dynamically change equipment during the animated battles, and also be able to combine their efforts in large wars and crossover events.

Artix Entertainment

DragonFable

After AdventureQuest gained popularity, Artix Entertainment began to develop DragonFable and released it on June 9, 2006, set in the same world as AdventureQuest. It serves as a prequel to AdventureQuest and features younger versions of many of the same characters. But unlike AdventureQuest which featured a 2D background with the player's clicking the edges of the screen or doors to move around, DragonFable has a 2.5D movement system.

MechQuest

The third game MechQuest is a science fiction RPG set in the same timeline as AdventureQuest and DragonFable. MechQuest game system is a fusion between AdventureQuest and DragonFable. Players can either move around and fight on foot or pilot their own giant robot (called mechas in the game) to fight evil forces invading planets around the galaxy.

Nic Stransky complimented the graphics and simplicity of the game, but wrote that melee could feel inconsistent and that players may wish for more strategy.

AdventureQuest Worlds

AdventureQuest Worlds is the fourth major game made by Artix Entertainment. It is also the first multiplayer MMORPG created by the company. The game was released on October 10, 2008. Like its predecessors, it uses 2D-3D animation, although in a much simpler style to account for the increased server load and incorporates elements of all three previous games in its story. Unlike its predecessors, however, membership which is called Legend upgrades are not a one-time payment, but are instead purchased only for a certain number of months.

Set in an alternate universe where King Alteon and Sepulchure are at war, a war between good and evil; at this moment the player picks whether they want to join the forces of good or the forces of evil. The story's backdrop is set when during King Alteon and Sepulchure fight one on one which would likely decide the outcome of the war when Drakath (Once Sepulchure's prodigy) interrupts; wielding the new power of chaos Drakath kills Sepulchure and poisons King Alteon with chaos. Drakath declares he will destroy good and evil using the power of chaos and his 13 Lords of Chaos.