Super Monkey Ball: Banana Splitz is a platform video game developed by Marvelous AQL and published by Sega for the PlayStation Vita. Similar to other entries in the Super Monkey Ball series, the game involves the player directing a monkey encased in a sphere through an obstacle course to a gate at the end of the level. The game was released early on in the Vita's lifespan, in June 2012 in Japan, and in October in Western regions. Reviewers were mixed on the game's merits; while some appreciated the game's core gameplay, others felt it was too redundant to prior entries. The game did not perform well commercially, and was the last completely original entry in the series to be released on a dedicated video game console with the game's core gameplay mechanics, with the next entry, Super Monkey Ball Bounce, playing as a Peggle pachinko clone on mobile devices instead and subsequent entries thus far being remakes of past titles.
Gameplay
The gameplay is largely similar to the gameplay of prior entries in the Super Monkey Ball series. The game is split into two main components - the main game, and the side mini-games. The main game involves the player guiding a monkey encased by sphere through a maze-like level of an obstacle course. Each level is completed by directing the monkey through an end-goal gate before the time limit, using either the joystick or tilt-based motion control. If the monkey falls off the edge of a level or the time limit reaches zero, a life is lost. Losing all the lives ends the game. Floating bananas are also scattered throughout levels; collecting them increases the player's score and leads to earning further lives. In addition to over 100 pre-made levels, user-generated mazes can be created in the game's "Creation Mode" in which real-life photo's taken from the PlayStation Vita's camera are roughly converted into a maze for playing in the game.
In addition to the main game, there is a collection of eight mini-games. "Monkey Target" involves launching monkeys off a ramp and onto a dart board like platform, gaining points based on where the monkey lands. "Love Maze" involves controlling two monkeys at the same time, one with each of the Vita's joysticks, and moving them through separate halves of an obstacle course concurrently from a top-down perspective, similar to the game Kuri Kuri Mix. "Monkey Bowling", as the name suggests, is a game of bowling, but with different shaped lanes and obstacles to avoid. "Monkey Billiards" is a four-player concurrent variant of billiards with obstacles placed on the table. "Monkey Bingo" is a variant of the game bingo. "Monkey Rodeo" involves a free-for-all where the player is placed in an area where they must collect bananas and attack other opponents to steal their bananas. "Number Ball" involves selecting balls in the correct order. Lastly, "Pixie Hunt" involves the use of the Vita hardware's camera function; the game tells the player a color, and the player must take a picture of something with the described color. Dependent on if and how well the color was captured, a number of pixies appear for the player to collect for points.
Development
The game was first announced in September 2011, prior to the release of the Vita, and was initially scheduled to be released in "early 2012" placing it as a title in the platform's "launch window". A 50% complete build of the game was made playable at a Sega press event in New York that October. However, its release was later pushed back mid-2012, and then finally June in Japan and October for North America and Europe. Unlike most entries in the series, the game was not developed internally by Sega, but rather by Marvelous AQL. The game's Japanese release contained a code to download a level based around Japanese super model Yukie Kawamura (making the game receiving a C rating by CERO instead of the A one, which most games of the series received). This content was not included in the game's North American release. While the game is playable on any Vita handheld video game consoles, it was not made compatible with PlayStation TV, Sony's home video game console variant of the Vita.