Gladiators is an Australian television series which aired on Saturday nights on the Seven Network from 29 April 1995 until 12 October 1996 almost consecutively for eighteen months. It was based on the popular franchise of the same name, which started with American Gladiators in 1989. However the Australian show was more heavily based on the British version of the 1990s with events, format and even music being used from that show.

All three series of the show were filmed at the Brisbane Entertainment Centre in 1995, and was hosted by Kimberley Joseph and Aaron Pedersen, with Mike Hammond replacing Pedersen after the first series. The show was refereed by John Alexander in the first series, and Mike Whitney thereafter. John Forsythe served as assistant referee.

Gladiators (1995 Australian TV series)

A short-lived revival of the show aired in 2008. In July 2023, following the BBC’s revival of the British version, the show was confirmed to return for the second time, set to be revived by Warner Bros. Television Studios and is set to premiere on Network Ten in 2024, hosted by Beau Ryan and Liz Ellis.

Gladiators (1995 Australian TV series)

Format

The premise of the show involves permanent competitors called "Gladiators" being put up against one-time-only "Challengers" in several different events which tests both physical and mental capabilities. In a typical episode, two men and two women compete for points against the Gladiators across four different events, with separate events for males and females. After this, each pair then competes against each other in The Eliminator, an obstacle course, of which any points they have won previously go towards time for a head start on their opponent. The winner of this is dubbed the champion of the episode. The episode champions then compete in the finals series.

Gladiators (1995 Australian TV series)

Events

Each episode features four events chosen at random, followed by the final round, the Eliminator.

The first series of Gladiators featured many events that continued to run for the following series. The events featured in the first series were Atlaspheres, Duel, Gauntlet, Hang Tough, Hit & Run, Powerball, Pyramid, Suspension Bridge, Tilt, and the Wall. The second series introduced a few new events; Pursuit, Swingshot and Whiplash. The third series introduced further events; Joust and Skytrak. In all series, The Eliminator is played at the end of every episode.

Events

Atlaspheres

The two challengers and the two gladiators are caged in large Atlaspheres (spherical metal cages) that they have to propel themselves from within. The challengers' task is to roll the spheres onto any of four scoring pods, each pod scoring two points. They are given 60 seconds to score as many points as they can in this fashion, whilst the gladiators must block the challengers from scoring.

Duel

The challenger and a gladiator are each placed atop of an elevated platform with a short distance apart. Armed with a pugil stick, they would attempt to cause the other to fall from their platform within 30 seconds. This could be achieved with either an offensive or a defensive strategy, although some challengers were disqualified if they made no attacking move towards the gladiator. A score of 10 points is awarded if the challenger knocks the gladiator off the platform. If the challenger manages to stay on the platform for the entire 30 seconds but doesn't knock the gladiator off the platform, they score 5 points.

Gauntlet

The challenger has to run through a gauntlet while passing five gladiators armed with ramrods. The second and fourth having power pads to slow the challenger down. The challenger must run through the course within 30 seconds to earn 5 points but if they run through the course within 20 seconds, they earn 10 points.

Hang Tough

The challenger and gladiator begin on opposite sides of the arena, on raised platforms. Between them hangs a grid of suspended rings, similar to gymnastic rings. The challenger's task is to reach the gladiator's platform by swinging between the rings, scoring ten points if successful. The gladiator meanwhile, swinging in the opposite direction, would attempt to intercept the challenger and pull them down. If the challenger manages to hang on for the entire 60 seconds regardless if he/she knocks the gladiator, and reaches the fourth row of rings (painted red) but not the opposite platform, they score 5 points.

Hit and Run

The challenger has 30 seconds to run back and forth across a suspension bridge, scoring two points for each crossing. Four gladiators (two on each side of the bridge) attempt to knock the challenger off using four large demolition balls.