Ferris consulted his partner with a glance, Angel nodded, but imposed a question.

"And afterwards, what of your deductions?"

Gama Is Thee! — Part 4

"I will forget them," promised Pao Chung.

Gama Is Thee! — Part 4

"See that you do," said Ferris. "Or we will."

Gama Is Thee! — Part 4

Pao Chung ignored the prophecy amiably. "I know a possible refuge once we have managed the escape. A man in the city owes me favors. As refuge, of course, it will be temporary. They will have mechanical trackers after us eventually, but not at first. Electronic bloodhounds would spoil their sport, make killing us too easy. But the nature of our sanctuary will give them pause for a time. Complex, interesting and dangerous, it is the one place in Castarona no one will think to look. And there is enough space to hide in for quite a while."

"Such a place sounds interesting," Ferris agreed. "But I suppose you know every unsavory rat's nest in Castarona."

"Not a rat's nest," said Pao Chung, smiling. "Much better. Have you heard of Khaljean's?"

"Who hasn't? That should muddle the pursuit for a day or two. But can you count on Khaljean?"

Pao Chung snorted. "Blackmail is my professional secret, so don't ask details. Khaljean will grant us refuge. Not willingly, perhaps, but I have enough on him to guarantee his conduct. How about a plan for getting out of jail?"

Ferris laughed harshly. "You've paid your passage. Now we'll pay ours. Hiding out with the rest of the wild animals seems very appropriate. Listen carefully...."

Pao Chung and Angel bent an ear, nodding approval.

Jailbreak looks temptingly easy. Hazards of escape are mostly mental, so far as barriers of barred doors and windows, locked gates, or walls of stone, metal or plastic are concerned. Inner and outer doors are frequently open. Prisoners move about at will, within defined limits. Even there, no physical hindrance is put in the escapee's way. He may pause at the door and indulge in whimsical repartee with guards or warden. He may delay his exit long enough to exchange fond farewells with friends and fellow inmates--and he had better.

Once outside the fun begins. It is open season on fugitive prisoners, and the first guard lucky enough to fatally blast an escapee receives two weeks with pay and a cash bonus for every hour short of the deadline required for killing or recapturing a runaway. Any prisoner who makes good his escape, and lasts a full three days is written off the books. Either way, he is written off, since the guards make no pretense of trying to recapture him alive, and the hunt is geared to surprising efficiency.