Power (also Power+) is a closed-end, computer-moderated, play-by-mail space-based game of intrigue. It was published by Entertainment Concepts Inc. (ECI). By late 1985, an updated version of the game, Power+, had replaced Power. Gameplay involved 40 players vying for rulership of a space empire comprising 35 planets. Players could interact with hundreds of non-player forces including dozens of organization types and individuals. Each turn, players chose from a menu of available actions, many related to intrigue.

History and development

Power was published by Entertainment Concepts Inc. (ECI). The medium complexity game was computer moderated and closed-ended. By late 1985, an updated version of the game, Power+, had replaced Power.

Power (game)

Gameplay

40 players per game vie for rulership of a space empire comprising 35 planets. 585 non-player forces (NPFs) were in play, ranging from military and government organizations to civilian groups and individuals of various types. Victory conditions varied by player. They generally required 16 turns controlling the throne and many NPFs, although eliminating all other players also worked. To be coronated ruler, players required "popularity, wealth, and Senate approval".

Power (game)

NPFs included Anti-Government Groups, Armies, Assassins, Bodyguards, Churches, Courts, Diplomats, Entertainers, Industries, Mercenaries, News Services, Organization Executives, PR Men, Police, Population Segments, Reporters, Research Centres, Reserves, Royal Guards, Royal Servants, Saboteurs, Secret Service, Senate, Spies, Special Forces, Starfleets, Station One (telecommunications center), Terrorists, and Unions.

Power (game)

Players chose up to twenty actions per turn from a menu. These included "investigation, movement, investment, propaganda, hiring NPFs ... slander, theft, blackmail, bribe ... assassination, [and] military combat". The game was in a separate category of games with Illuminati in that "almost everything happens through manipulation of third parties rather than direct physical involvement".

Reception

Bob McLain reviewed the game in a 1984 issue of Gaming Universal, stating, "This is ECI's first attempt at a totally computer moderated game, but they seem to have done an excellent job."

See also

Illuminati

List of play-by-mail games

References

Bibliography

Further reading

American games

American role-playing games

Fantasy role-playing games

Multiplayer games

Play-by-mail games

Role-playing games introduced in the 1980s

Role-playing games introduced in 1980

Strategy games

Tabletop games

20th-century role-playing games