The video game industry in the Czech Republic has produced numerous globally successful video games such as Operation Flashpoint: Cold War Crisis and the subsequent ArmA series, the Mafia series, Truck Simulator series, Kingdom Come: Deliverance, the Samorost series and others. There were 300–400 video game developers and around 30 video game companies focusing on video game development in 2014. In 2017 it was 1,100 developers and 47 companies. Video games are also considered by some experts to be the country's biggest cultural export. The video game industry did not enjoy a good reputation and was unsupported by the state until 2013, when the Ministry of Industry and Trade started to seek ways to kickstart the economy. By 2014, programs were planned to support the video game industry. Another problem is a lack of video game development specialization at any university.
In 2014, Czech video game site Bonusweb made a survey for the best video game developed in the Czech Republic and Slovakia. The victor of the survey is Mafia: City of Lost Heaven that received 3866 votes out of 13,143. Operation Flashpoint: Cold War Crisis was second and Vietcong third. In 2019, Games.cz made a list of the 15 best video games developed in the Czech Republic. It was also topped by Mafia: City of Lost Heaven.
History
The first games were developed in Czechoslovakia during the late 1970s as part of experimentation with Czechoslovak computers SM 52/11 (minicomputer version of PDP-11). These titles lacked graphics and were not meant for wider distribution. Card games were particularly popular. Card games were played through printer due to lack of displays. There were also games based on chances such as electronical version of Rock–paper–scissors. Some games were competitive such as Dělostřelba (Cannonade) in which player had to count the trajectory of his cannon shot to hit his rival. Some games were developed on universities. Some universities taught programming at the time. Games at universities included Chess and Plivátko. The first real-time game was Přistání na měsíci (Landing on the Moon). One of the first games for character displays was Zombíci (Zombies). Players had to run for zombies and stay alive as long as possible.
In the 1980s, the first graphic video games development in the country were mostly part of the Svazarm clubs. The most popular video game platform of the time were ZX Spectrum, Czechoslovak computer PMD 85 and Atari 8-bit computers (mainly Atari 800XE). Hobbyists could come explore computing and teach themselves programming. Games developed by members of these clubs include Hlípa and Flappy. Text adventures were very popular, accounting for more than half of the total output of Czechoslovak programmers. Czechs produced games for these platforms even in 1990s when were outdated. After 1989, the market changed, improving opportunities for programmers and gamers alike.
In the 90's, the most known Czech video games are of the adventure type. During this period, the company Vochozka Trading was established, which first distributed games for Amiga computers, such as Světák Bob. The game was not successful; however, in 1994 Vochozka Trading released the first Czech commercial games for PC, two adventure titles – Tajemství Oslího ostrova (Donkey Island) and 7 dní a 7 nocí (Seven Days and Seven Nights). Both were developed by Pterodon and widely regarded as successes. This was followed by adventures like Dračí Historie (Dragon History, the first Czech dubbed game on CD, 1995), Gooka (the first Czech game on Windows, 1997), Horké léto (Hot Summer, 1997) and DreamLand: Final Solution (1999). Games released in the 1990s also include real-time strategy game Paranoia (1995) and RPG Brány Skeldalu (Gates of Skeldal, 1998). Among the most widespread Czech logical DOS games were also Vlak (Train, 1993), Achtung, die Kurve! (1995) and Boovie (1998). The game Polda was released in 1998, this was the beginning of the most popular Czech adventure series.
The first internationally successful Czech game was Hidden & Dangerous by Illusion Softworks, a third person action game released in 1999. More notable games by Illusion Softworks include Flying Heroes (2000), Mafia: The City of Lost Heaven (2002) and Vietcong (2003). In 2008 American publisher Take-Two Interactive acquired Illusion Softworks and renamed it to 2K Czech. The dark adventure Black Mirror from 2003 was a great success abroad, but two more sequels have already been made in Germany.