A fundamental problem in distributed computing and multi-agent systems is to achieve overall system reliability in the presence of a number of faulty processes. This often requires coordinating processes to reach consensus, or agree on some data value that is needed during computation. Example applications of consensus include agreeing on what transactions to commit to a database in which order, state machine replication, and atomic broadcasts. Real-world applications often requiring consensus include cloud computing, clock synchronization, PageRank, opinion formation, smart power grids, state estimation, control of UAVs (and multiple robots/agents in general), load balancing, blockchain, and others.

Problem description

The consensus problem requires agreement among a number of processes (or agents) for a single data value. Some of the processes (agents) may fail or be unreliable in other ways, so consensus protocols must be fault tolerant or resilient. The processes must somehow put forth their candidate values, communicate with one another, and agree on a single consensus value.

Consensus (computer science)

The consensus problem is a fundamental problem in control of multi-agent systems. One approach to generating consensus is for all processes (agents) to agree on a majority value. In this context, a majority requires at least one more than half of available votes (where each process is given a vote). However, one or more faulty processes may skew the resultant outcome such that consensus may not be reached or reached incorrectly.

Consensus (computer science)

Protocols that solve consensus problems are designed to deal with limited numbers of faulty processes. These protocols must satisfy a number of requirements to be useful. For instance, a trivial protocol could have all processes output binary value 1. This is not useful and thus the requirement is modified such that the output must somehow depend on the input. That is, the output value of a consensus protocol must be the input value of some process. Another requirement is that a process may decide upon an output value only once and this decision is irrevocable. A process is called correct in an execution if it does not experience a failure. A consensus protocol tolerating halting failures must satisfy the following properties.

Consensus (computer science)

Termination Eventually, every correct process decides some value. Integrity If all the correct processes proposed the same value , then any correct process must decide . Agreement Every correct process must agree on the same value.

Variations on the definition of integrity may be appropriate, according to the application. For example, a weaker type of integrity would be for the decision value to equal a value that some correct process proposed – not necessarily all of them. There is also a condition known as validity in the literature which refers to the property that a message sent by a process must be delivered.

A protocol that can correctly guarantee consensus amongst n processes of which at most t fail is said to be t-resilient.

In evaluating the performance of consensus protocols two factors of interest are running time and message complexity. Running time is given in Big O notation in the number of rounds of message exchange as a function of some input parameters (typically the number of processes and/or the size of the input domain). Message complexity refers to the amount of message traffic that is generated by the protocol. Other factors may include memory usage and the size of messages.

Models of computation

Varying models of computation may define a "consensus problem". Some models may deal with fully connected graphs, while others may deal with rings and trees. In some models message authentication is allowed, whereas in others processes are completely anonymous. Shared memory models in which processes communicate by accessing objects in shared memory are also an important area of research.

Communication channels with direct or transferable authentication

In most models of communication protocol participants communicate through authenticated channels. This means that messages are not anonymous, and receivers know the source of every message they receive. Some models assume a stronger, transferable form of authentication, where each message is signed by the sender, so that a receiver knows not just the immediate source of every message, but the participant that initially created the message. This stronger type of authentication is achieved by digital signatures, and when this stronger form of authentication is available, protocols can tolerate a larger number of faults.