Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users and under license for commercial video game developers. It features an audio authoring tool and a cross-platform sound engine.

Description

The Wwise authoring application uses a graphical interface to centralize all aspects of audio creation. The functionality in this interface allows sound designers to: Import audio files for use in video games Apply audio plug-in effects Mix in real-time Define game states Simulate audio environments Manage sound integration Apply the Windows Spatial Audio API, or Dolby Atmos.

Audiokinetic Wwise

Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.

Audiokinetic Wwise

Wwise also includes the following components: Cross-platform sound engine (Wwise Authoring) Multichannel Creator (allows creation of multichannel audio) Plug-in architecture for source, effect, and source control plug-ins, part of Wwise Launcher SoundFrame API Wave Viewer (allows for sampling of WAV audio files)

Audiokinetic Wwise

Supported operating systems

Wwise supports the following platforms:

Adoption by video games

Recent titles which have used Audiokinetic include:

Commercial game engine integration

Wwise is intended to be compatible with proprietary and commercial engines. Unreal Engine 3 Unreal Engine 4 Unity Cocos2d-x CryEngine Orochi 3 Gamebryo Fox Engine Autodesk Stingray Open 3D Engine (which superseded Amazon Lumberyard)

Theatre

One play has used Wwise and its Interactive Music capabilities for live performance: Dom Duardos by Gil Vicente, co-produced by Companhia Contigo Teatro and Grupo de Mímica e Teatro Oficina Versus, with music by Pedro Macedo Camacho

See also

FMOD

OpenAL

Sound design

Video game development

References

External links

Alexander Brandon, "Audio Middleware, Part 2: More Contenders in the Emerging Field" Mix Magazine, 04-01-2007. Retrieved on 04-13-2007.

Audio libraries

Middleware

Video game development software

Video game development software for Linux

Video game music technology