is a 1995 action role-playing game developed by Quintet for the Super Nintendo Entertainment System (SNES), with manga artist Kamui Fujiwara acting as the character designer. The game tells the story of the Earth's resurrection by the hands of a boy named Ark, and its progress from the evolution of life to the present day. The game is considered the third and final entry in an unofficial trilogy of action RPGs created by Quintet, also including Soul Blazer (1992) and Illusion of Gaia (1993).
Terranigma was published in Japan by Enix on October 20, 1995, and in Europe and Australia by Nintendo starting in December 1996; the game was not released in North America due to Enix having already closed its U.S. branch by the time localization had finished, and has not been re-released due to complicated issues relating to its rights. The game has been met with critical acclaim for its presentation, gameplay, and story, although it has been criticized for its difficulty.

Gameplay
The game keeps a top-down perspective view of the world and utilizes an action-based real-time battle system that allows the player to perform different techniques depending on whether the protagonist is running, jumping, attacking, or using a combination of these three actions. Each attack is meant for dealing more damage to certain kinds of enemies, though in most cases there is little to no difference regardless of the technique used. Projectiles launched at Ark can be blocked by the guard technique, which is otherwise ineffective against melee attacks.

With each victory, experience points are gained, increasing the protagonist's level and his maximum hit points, strength, defense, and luck. Slain enemies sometimes leave behind gems which can be used to buy weapons, armors, healing items, and spells. There are no magic points in the game, all spells take the form of one-time use items instead. The player must collect Magirocks and take them to a magic shop to have them transformed into magic rings and summon medals. Those items are used up when casting the corresponding spell and then turn back to Magirocks which may be exchanged for new spells again. Upon defeating bosses and completing miscellaneous tasks, new types of magic become available.

Synopsis
Setting and characters
In Terranigma, the planet is portrayed as a hollow sphere (though the map in the game is mathematically a torus) that has both an external and internal face. Since the beginning of the Earth, the external Lightside, the surface world, stood for growth whereas the internal Darkside, the underworld, represented decline. Over the course of billions of years, these two forces came to be called God and Devil. Regardless of this inner antagonism, rapid progress took root and primitive life forms evolved to plants, animals, and humans. Technology and industry further expanded civilization, but the fight between God and the Devil was still taking place, more fiercely than ever. The conflict culminated in a final battle in Antarctica, on the surface world. However, neither of the two forces was victorious. The continents of the surface world submerged into the sea and the underworld was sealed away.
Plot
The first chapter of the game, "The Outset", introduces Ark, a mischievous boy who lives in Crysta, the only village in the underworld. After opening a forbidden door and touching a mysterious box containing a friendly demon named Yomi, every citizen in the village is frozen. The only person not affected by the curse, the Elder, guides him to resurrect the continents of the surface world in order to unfreeze the people. A way out of his hometown appears, and for the first time ever, a human being leaves Crysta to explore the underworld, which is portrayed as a frozen wasteland of imposing crystal mountains, crossed by rivers of magma. He conquers the trials of the five towers, each representing one continent, and revives the mainland of the Earth. Upon returning to his hometown, the Elder instructs him to travel to the surface world and to resurrect all living beings. With a heavy heart, Ark says goodbye to his lifelong devoted friend Elle and sets out to the Lightside. In the second chapter, "Resurrection of the World", after having crossed a dimensional crevasse, Ark is confronted with the barren land that was once the Earth's surface. His first task is to free the giant tree Ra from a parasite that is afflicting him. This causes the resurrection of all plants in the world, helping Ark to cross the mountains of Guiana. He travels further into the world, reviving birds, the wind, animals, and eventually mankind.





