N'golo (anglicized as Engolo) is a traditional Bantu martial art and game from Angola, that combines elements of combat and dance, performed in a circle accompanied by music and singing. It is known as the forerunner of capoeira.
Engolo has been played in Africa for centuries, specifically along the Cunene River in the Cunene Province of Angola. Ngolo finds its inspiration in nature, involving the imitation of animal behaviors. Examples include mimicking a zebra's kicking motion or emulating the swaying of trees. This warrior dance is not merely ritualistic; serious injuries have been known to occur during its practice.
The combat style of engolo encompasses a variety of techniques, including different types of kicks, dodges, and takedowns, with a particular emphasis on inverted positions. Many of the iconic capoeira techniques, such as meia lua de compasso, scorpion kick, chapa, chapa de costas, rasteira, L-kick, and others, were originally developed within engolo. As African slaves were transported to Brazil, they brought engolo with them, and through the centuries, it evolved into the capoeira.
Engolo was "rediscovered" in 1950s when the Angolan artist Albano Neves e Sousa included it in a collection of drawings, highlighting its similarities to the Afro-Brazilian martial art of Capoeira.
Engolo is one of several African martial arts spread to the Americas through the African Diaspora. It descendant arts include knocking and kicking in North America, capoeira in Brazil, and danmyé in Martinique. Known sources document only one African combat game beside engolo that uses similar kicking techniques - moraingy on Madagascar and surrounding islands.
Name
The term ngolo derived from the Kikongo Bantu language and signifies concepts related to strength, power, and energy. Moreover, in the 15th century, ngola was a title held by African kings. The term ngolo originates from a Bantu root *-gol, meaning to bend or twist.
Ngolo is also colloquially referred to as the Zebra dance.
Music
In West Central Africa, martial arts naturally take the form of dance. In Bantu culture, dance is an integral part of daily life. People danced while working, playing, praying, mourning, and celebrating. In Congo-Angola, dance is intricately linked to song, music, and ritual, and even incorporated into wartime preparations and battles.
Engolo is typically performed within a circle, accompanied by percussion, with participants humming, singing, and clapping hands. The dance synchronizes with the rhythm of handclaps. In Jogo de corpo documentary, sometimes the musical bow was also played (with mouth).
One of the traditional song in engolo is: “Who dies in engolo won’t be wept for”. There are also alternative translation from Kimbundu language:
Another engolo song highlightes the all-important ability to dodge and escape: “Kauno tchivelo kwali tolondo”, meaning “You don’t have a door, maybe jump over”, emphasizing agility in evasions and cunning in finding creative solutions to challenges.
Engolo circle
Within the Bantu culture, the circle carries profound symbolism. Village dwellings are frequently arranged in circular formations, and communal meals are enjoyed while seated in a circle. Dancing in a circle holds significance, representing protection and strength, symbolizing the bond with the spirit world, life, and the divine.
The practice of engolo, as documented in the 1950s, involves a circle of singing participants and potential combatants, and, similar to a capoeira roda, participants must remain within a defined area. Sometimes, this circle is overseen by a kimbanda, a ritual specialist. The game starts with clapping and call-and-response songs, some of them featuring humming instead of lyrics. A practitioner enters the circle, dancing and shouting, and when another participant joins, they engage in a dance-off, assessing each other's skills. This interaction incorporates kicks and sweeps, with defenders using dodges and blending techniques to counterattack smoothly. This cycle continues until one participant concedes defeat, feels the match is complete, or the kimbanda overseeing the match calls for its conclusion.
In engolo games documented in the 2010s, players often initiate the engolo circle by challenging others. In such cases, they enthusiastically leap into the circle, showcasing agile movements and occasional shouts while awaiting someone to join and engage in the play. They can also select a specific individual to join them by using kicks or simulated kicks.