We use a suite of high-resolution cosmological dwarf galaxy simulations to test the accuracy of commonly-used mass estimators from Walker et al.(2009) and Wolf et al.(2010), both of which depend on the observed line-of-sight velocity dispersion and the 2D half-light radius of the galaxy, $Re$. The simulations are part of the the Feedback in Realistic Environments (FIRE) project and include twelve systems with stellar masses spanning $10^{ 5} - 10^{ 7} M_{ \odot}$ that have structural and kinematic properties similar to those of observed dispersion-supported dwarfs. Both estimators are found to be quite accurate: $M_{ Wolf}/M_{ true} = 0.98^{ +0.19}_{ -0.12}$ and $M_{ Walker}/M_{ true} =1.07^{ +0.21}_{ -0.15}$, with errors reflecting the 68% range over all simulations. The excellent performance of these estimators is remarkable given that they each assume spherical symmetry, a supposition that is broken in our simulated galaxies. Though our dwarfs have negligible rotation support, their 3D stellar distributions are flattened, with short-to-long axis ratios $ c/a \simeq 0.4-0.7$. The accuracy of the estimators shows no trend with asphericity. Our simulated galaxies have sphericalized stellar profiles in 3D that follow a nearly universal form, one that transitions from a core at small radius to a steep fall-off $\propto r^{ -4.2}$ at large $r$, they are well fit by S\'ersic profiles in projection. We find that the most important empirical quantity affecting mass estimator accuracy is $Re$ . Determining $Re$ by an analytic fit to the surface density profile produces a better estimated mass than if the half-light radius is determined via direct summation.

Categories: astro-ph.GA

Dwarf Galaxy Mass Estimators vs. Cosmological Simulations