Xbox Games Store (formerly Xbox Live Marketplace) is a digital distribution platform used by Microsoft's Xbox 360 video game console. The service allows users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos along with other miscellaneous content such as gamer pictures and Dashboard themes.

Initially used by the Xbox One during its launch in 2013, after five years the Xbox Games Store was replaced by Microsoft Store, as the standard digital storefront for all Windows 10 devices. The subsequent Xbox Series X/S consoles also use Microsoft Store.

Xbox Games Store

The service also previously offered sections for downloading video content, such as films and television episodes; as of late 2012, this functionality was superseded by Xbox Music and Xbox Video (now known as Groove Music and Microsoft Movies & TV respectively).

Xbox Games Store

In August 2023, Microsoft announced that the Xbox 360 Store will be shutting down on July 29, 2024; however, backwards-compatible Xbox 360 titles will remain available for purchase on the Microsoft Store for Xbox One and Xbox Series X/S after the Xbox 360 Store's sunset date.

Xbox Games Store

Services

Xbox Live Arcade

The Xbox Live Arcade (XBLA) branding encompasses digital-only games that can be purchased from Xbox Games Store on the Xbox 360, including ports of classic games and new original titles.

Games on Demand

The Games on Demand section of Xbox Games Store allows users to purchase downloadable versions of Xbox 360 titles, along with games released for the original Xbox. Most of all, some of the delisted downloadable contents of the respective Xbox 360 games are also included in this edition.

Xbox Live Indie Games

As part of the "New Xbox Experience" update launched on November 19, 2008, Microsoft launched Xbox Live Community Games, and later renamed to "Xbox Live Indie Games", a service similar to Xbox Live Arcade (XBLA), with smaller and less expensive games created by independent developers and small studios. Such games are added to the service after successfully passing through a peer review system that prevents inappropriate content from appearing in games and ensures that games meet certain technical standards and do not misrepresent their content.

Former

Initial content partners included Paramount Pictures, CBS, TBS, MTV Networks, UFC, NBC, and Warner Bros. Home Entertainment. Other movie studios have since supported the service including Lionsgate Films and Walt Disney Pictures as announced at E3 2007. At CES 2008, MGM, ABC, the Disney Channel and Toon Disney announced their support for the service.

Various films and TV shows were available for purchase in the Video Store, including both past and present series, such as Star Trek and CSI: Crime Scene Investigation. Initially, while TV shows could be downloaded and saved, films could only be rented—expiring 24 hours after initial viewing or 14 days after purchase.

At launch, the Video Store encountered widespread problems such as lengthy download times, duplicate billing for the same content, and downloads that could not complete, or for which users would have had to repay to complete.

On March 6, 2007, the South Park episode "Good Times with Weapons" was available for free download; however, this episode was free only for the HDTV version until April 3, 2007. Starting on March 13, 2007, all episodes from South Park'''s 11th season were offered uncensored. Also, starting on July 26, 2007, the pilot episode of Jericho was available for download free of charge for both the Standard and HD versions.

In late 2009, the Video Marketplace was replaced by the Zune Video Marketplace, and later accompanied by a Zune Music Marketplace. Both Zune Marketplaces were replaced by the new Xbox Music and Xbox Video services in late 2012.

Criticism

Most complaints and criticisms leveled at the Xbox Live service concerned the Xbox Live Marketplace:

Problems with replacement consoles

Per Marketplace design, the digital rights management license for downloaded content is tied to both a specific user and to a specific console. This means that to access the content, the user either needs to be signed on to Xbox Live using their Gamertag, or be playing on the original console the content was purchased on.