Whist requires four players.[A] A pack of cards being spread upon the table with their faces downwards, the four players draw for partners. Those who draw the two highest cards and those who draw the two lowest become partners. The lowest of all claims the deal.
Married people should not play at the same table, unless where the party is so small that it cannot be avoided. This rule supposes nothing so disgraceful to any married couple as dishonest collusion; but persons who play regularly together cannot fail to know so much of each other's mode of acting, under given circumstances, that the chances no longer remain perfectly even in favour of their adversaries.
Never play for higher stakes than you can afford to lose without regret. Cards should be resorted to for amusement only; for excitement, never.
No well-bred person ever loses temper at the card-table. You have no right to sit down to the game unless you can bear a long run of ill-luck with perfect composure, and are prepared cheerfully to pass over any blunders that your partner may chance to make.
If you are an indifferent player, make a point of saying so before you join a party at whist. If the others are fine players they will be infinitely more obliged to you for declining than accepting their invitation. In any case you have no right to spoil their pleasure by your bad play.
Never let even politeness induce you to play for very high stakes. Etiquette is the minor morality of life; but it never should be allowed to outweigh the higher code of right and wrong.
Young ladies may decline to play at cards without being deemed guilty of impoliteness.
No very young lady should appear at an evening party without an escort.
In retiring from a crowded party it is unnecessary that you should seek out the hostess for the purpose of bidding her a formal good-night. By doing this you would, perhaps, remind others that it was getting late, and cause the party to break up. If you meet the lady of the house on your way to the drawing-room door, take your leave of her as unobtrusively as possible, and slip away without attracting the attention of her other guests.
[Footnote A: For a succinct guide to whist, loo, _vingt-et-un_, speculation, &c., &c., &c., see Routledge's "Card-player," by G.F. Pardon, price _sixpence_.]